Shocker MINDSTORMS Challenge
Can Carnage -Apprentice Course
(Beginner and Beginner II Teams)
Story:
Reach for the gold and knock the cans off every tower! This new for 2026 apprentice course will test your skill navigating and avoiding obstacles while also presenting a height intensive building challenge. Can you conquer the towers and make it out unscathed? We shall see!
Scoring Matrix:
|
Objective |
Score |
|
Robot starts entirely within the starting box (all parts of robot within vertical plane of box) |
|
|
No cans can be knocked off pillars until the robot entirely leaves the start box (any touched prior are void). |
|
|
Robot knocks can off pillar #1 (shortest pillar) |
150 |
|
Robot knocks can off pillar #2 |
250 |
|
Robot knocks can off pillar #3 |
250 |
|
Robot knocks can off pillar #4 (tallest pillar) |
350 |
|
Robot ends run with at least one touch point in starting box (wheel or otherwise, must have left before this) |
200 |
|
Obstacle bumped (black can touched) #1 |
-75 |
|
Obstacle bumped (black can touched) #2 |
-75 |
|
Obstacle bumped (black can touched) #3 |
-75 |
|
Obstacle bumped (black can touched) #4 |
-75 |
|
Max score |
1200 |
Q&A:
|
Can the robot drive over the starting square without ending the run? |
Yes, once the starting box has been vacated you may drive across it at any time. Final robot position at the end of the run will determine points from robot being on the starting square. |
|
Can the robot get points for returning to the starting box without ever leaving it? |
No, the robot must completely leave to get points for returning |
|
If a can is knocked off a pillar and touches an obstacle can, does that count as obstacle being touched? |
No. Cans touched by falling cans do not count for a penalty. Only physical contact between robot an obstacle can causes penalty. |
|
Can the ending box be returned to if no cans were knocked off? |
Yes |
|
Will this course come back in future years? |
That’s the plan! The intent is to change some small things each year: starting position changing, and/or new obstacle locations! |
